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SSC 2025 WinnerInteractive pathfinding algorithm visualizer with DFS, Dijkstra, and A* on dynamic mazes with tactile audio feedback.
Independent iOS engineer and Computer Science student at Babeș-Bolyai University in Cluj-Napoca, Romania. Apple Swift Student Challenge 2025 Winner.
I design and build native, tactile applications with Swift, SwiftUI, and modern machine learning APIs. Interested in human-computer interfaces, performance, and low-level systems.
Interactive pathfinding algorithm visualizer with DFS, Dijkstra, and A* on dynamic mazes with tactile audio feedback.
Custom file and directory compressor and decompressor using Huffman coding in 32-bit x86 Assembly with Win32 APIs.
Independent iOS Developer
Self-Employed · Romania
2024 — Present
Babeș-Bolyai University
B.Sc. in Computer Science · Cluj-Napoca
2025 — 2028
Open to interesting iOS roles, freelance work, and conversations about Swift or systems engineering.